BUILD YOUR GAME UNDERSTANDING

DESIGN YOUR COACHING TO ACTUAL PERFORMANCE MEASURES

"95% of community rugby games is less than 3 phases per possession"

Quantifiable Match analytics: no technical knowledge or special film equipment required.

Objective game performance management: tailored to your playing grade, available playing resources, and limited coaching time.

Build game understanding: Understanding of how the game is played and what to coach.

Clarity on what works: Outcome analytics identifies what leads to success (e.g., tries, conversions, or territorial gains) rather than just tracking activities.

Improve resource allocation: Focus on outcomes helps teams prioritize limited training time on actions that statistically yield better results.

Enhanced Player Development: Players can receive targeted feedback based on their contributions to successful outcomes, improving individual performance.

Team Culture and Accountability: By linking actions to outcomes, teams develop a culture of accountability where players understand the impact of their contributions.

RUGBY SITE ANALYSIS APP

APP BASED OUTCOME ANALYTICS

Mobile phone device app powered by RUGBYCOLOGY.

Unique self-coding app platform designed for rugby union.

No technical knowledge or special filming equipment required.

Realtime match analysis that provides that provides a strategic advantage to your team performance.

Proven at all levels of the game.

Designed to measure:

  • If a strategy is executed properly 
  • If the outcome justifies the time spent on training the move.

RELEASE DATE FEBRUARY 1ST.

PREORDER NOW.

Product feature model

Rugby Site Performance App Features

RUGBYSITE OUTCOME ANALYTICS APP FEATRUES

View the features for each Rugby Site's Outcome Analytics powered by Rugbycology plans.

CLICK HERE TO VIEW A COMPETITION'S ANALYSIS REPORT.

Demo image - possession

EXAMPLES OF OUTCOME ANALYTICS

  • ‘high risk loss’ or HRL metric: understanding how often an attacking play will end in a team losing a turnover or penalty. 

Example: The Wallabies in 2024 when winning the game, will register a HRL % of 15.5 %, but when losing, will have an HRL of 19.8%.

One could therefore say that ball security in contact is a key factor for the Wallabies in winning games.

  • Exit % metric: defined as the percentage times your attack ends a field zone or more up from where it starts. Measure whether teams move forward or not when attacking.

Example: when playing beyond phase 5 in 2024, the Wallabies would exit 64.8% of all times they attack, in games they won. When losing the game, their exit rate beyond phase 5 was 54.2%.

This tells us that to win games, the Wallabies’ phase play must yield proper forward movement.

  • Points per Attack (PPA) metric to better understand the outcomes of each possession.

Example: the Springboks in 2024 attacked the exact same amount of times (Ave.61.2 times) per game when winning or losing games.

However in winning games they had a PPA of 0.53 while in losing games they registered a PPA of 0.35.

Core match information

MATCH INFORMATION MODEL (MIM)

EASY TO USE LOW COST APPROACH

  • NO VIDEO REQUIRED.
  • Objective team and game based data.
  • Proven at all levels of the game and across different countries.
  • Paper and spreadsheet based. 
  • Developed by RWC team winning match analyst.
  • Expert analysis review and recommendations for improvement option.
  • Only US$25 for the MIM template.
  • Only US$49.95 per match expert review and performance recommendations including training session options.